Legend of Zelda: Breath of the Wild - The Complete Dungeons Guide

Nintendo Showcases Indie Games Coming to the Switch

Nintendo Showcases Indie Games Coming to the Switch

After all, I, like other gamers who simply can't wait for more normal hours on Friday, will be at Gamestop for the midnight release of "Legend of Zelda: Breath of Wild" and the Nintendo Switch.

When fighting monsters in previous Legend of Zelda games, you could normally take your time and wait for an opportunity.

Those hoping to play the best possible version of Zelda: Breath of the Wild need be lucky enough to have put in a Nintendo Switch preorder and be ready to play in handheld mode. Ganon, the main villain of the series, is the one that pops up the most, and cosplay versions of the hulking character are just as intimidating as he is in-game.

The Legend of Zelda: Breath of the Wild was designed in 2D first.

How come? Because we heard a rumour about how to get Epona, Link's horse companion from Ocarina of Time, Majora's Mask and Twilight Princess, in the game. The ones I personally know of are open world exploration, non-linear dungeons and voice acting - something which hadn't been tried in Zelda since the infamous Philips CD-I games. The title card reads The Legend of Zelda: Invasion, and brings to mind the scene in Majora's Mask where young Link has to help keep a similar ship from stealing cows from the Romani farm. Characters encountered at villages can point you toward some of the more mysterious locations, and occasionally you might stumble into situations that reveal a new layer of intrigue, but nearly every development depends on your capacity for curiosity. We can go anywhere, explore any land but we're doomed if we're not well equipped.

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This "feature" was removed due to Breath of the Wild's design. This could mean that the producer is implying that the 2D Zelda team is already working on a new Zelda game. The result is the prototype, pictured above, which still allows players to push objects (for the physics-based puzzles) and combine and destroy other objects (for the chemistry-based puzzles). Horses can throw Link off if you push the horse too hard and they might even die during a fight. Combat seems more complex because of this change.

For comparison, here is what the original The Legend of Zelda looked like.

'If there's a better game out there than Breath of the Wild, I haven't played it. Nintendo has created, for me, the greatest game of all time.

"So you can say this is a legitimate prototype of Breath of the Wild", he continued. "It's very nostalgic".

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